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Acceleration (m/s2)
Angle [plane] (rad)
Area (sqm)
Data Storage (B)
Data Transfer Rate (B/s)
Density (kg/m3)
Electric Charge (C)
Electric Current (A)
Electric Resistance (Ω)
Energy (J)
Force (N)
Frequency (Hz)
Fuel (km/L)
Length [m]
Mass, Weight (kg)
Mass Flow Rate (kg/s)
Power (W)
Pressure (Pa)
Speed (m/s)
Temperature (K)
Time (s)
Torque (N.m)
Volume (L)
Volume Flow Rate (m3/s)
Quantity (i)

The base unit for frequency is hertz (Non-SI/Derived Unit)

[Fresnels] symbol/abbrevation: (fresnel)

[Frames Per Second] symbol/abbrevation: (FPS)

1 fresnel = 1000000000000 FPS.

1 x 1000000000000 FPS =

Always check the results; rounding errors may occur.

In relation to the base unit of [frequency] => (hertz), 1 Fresnels (fresnel) is equal to 1000000000000 hertz, while 1 Frames Per Second (FPS) = 1 hertz.

1 Fresnels | to common frequency units |
---|---|

1 fresnel | = 1000000000000 hertz (Hz) |

1 fresnel | = 1000000000 kilohertz (kHz) |

1 fresnel | = 1000000 megahertz (MHz) |

1 fresnel | = 1000 gigahertz (GHz) |

1 fresnel | = 1000000000000 1 per second (1/s) |

1 fresnel | = 6283185310807.5 radian per second (rad/s) |

1 fresnel | = 60000000024000 revolutions per minute (rpm) |

1 fresnel | = 1000000000000 frames per second (FPS) |

1 fresnel | = 2.1600138240885E+16 degree per minute (°/min) |

1 fresnel | = 1 fresnels (fresnel) |

Fresnels | to Frames Per Second (table conversion) |
---|---|

1 fresnel | = 1000000000000 FPS |

2 fresnel | = 2000000000000 FPS |

3 fresnel | = 3000000000000 FPS |

4 fresnel | = 4000000000000 FPS |

5 fresnel | = 5000000000000 FPS |

6 fresnel | = 6000000000000 FPS |

7 fresnel | = 7000000000000 FPS |

8 fresnel | = 8000000000000 FPS |

9 fresnel | = 9000000000000 FPS |

10 fresnel | = 10000000000000 FPS |

20 fresnel | = 20000000000000 FPS |

30 fresnel | = 30000000000000 FPS |

40 fresnel | = 40000000000000 FPS |

50 fresnel | = 50000000000000 FPS |

60 fresnel | = 60000000000000 FPS |

70 fresnel | = 70000000000000 FPS |

80 fresnel | = 80000000000000 FPS |

90 fresnel | = 90000000000000 FPS |

100 fresnel | = 100000000000000 FPS |

200 fresnel | = 200000000000000 FPS |

300 fresnel | = 300000000000000 FPS |

400 fresnel | = 400000000000000 FPS |

500 fresnel | = 500000000000000 FPS |

600 fresnel | = 600000000000000 FPS |

700 fresnel | = 700000000000000 FPS |

800 fresnel | = 800000000000000 FPS |

900 fresnel | = 900000000000000 FPS |

1000 fresnel | = 1000000000000000 FPS |

2000 fresnel | = 2000000000000000 FPS |

4000 fresnel | = 4000000000000000 FPS |

5000 fresnel | = 5000000000000000 FPS |

7500 fresnel | = 7500000000000000 FPS |

10000 fresnel | = 10000000000000000 FPS |

25000 fresnel | = 25000000000000000 FPS |

50000 fresnel | = 50000000000000000 FPS |

100000 fresnel | = 100000000000000000 FPS |

1000000 fresnel | = 1000000000000000000 FPS |

1000000000 fresnel | = 1.0E+21 FPS |